Stronghold Crusader
Stronghold Crusader: multiplayer, on PC, came out 31 July 2002.
Want to play Stronghold Crusader with friends?
Pick a night together in Lobbli: everyone marks when they are free, and you see which evening works.
Playing it together
Head-to-head skirmishes with friends; no co-op campaign
Pros
- Head-to-head skirmish matches against friends
Cons
- Needs GameRanger or a host to play online
Lobbli's AI summary of 7 Steam reviews about playing together, November 2026. It can get things wrong.Read them on Steam
Quick answers
From its Steam page: online play.
Is Stronghold Crusader co-op?
Stronghold Crusader has multiplayer, but no co-op mode is listed for it.
How many players?
The catalogue does not list a player count yet.
Split screen?
No split screen mode is listed for it.
When did it come out?
31 July 2002.
Which platforms?
PC.
Can you play it online?
Yes, according to its Steam page.
What kind of game is it?
RTS, Simulator, Strategy
Who makes it?
Firefly Studios
About Stronghold Crusader
Stronghold: Crusader is the successor to Firefly Studios's 2001 game Stronghold. Crusader has much in common with the original Stronghold, but differs from its predecessor in the fact that the game is no longer set in a pseudo-Europe, instead being set in the Middle East during the Crusades. The game features a multitude of new Arabian units that can be purchased in a new building, the mercenary post. Though the Arabian troops do not require any weapons to produce, they are rather expensive. The game was also released as Stronghold Warchest. This version was a compendium of Stronghold and an enhanced version of Stronghold: Crusader, containing additional characters and an additional Crusader Trail. Stronghold Warchest was only released in limited number of countries (i. e. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.