Sid Meier's Civilization VI
Sid Meier's Civilization VI: multiplayer for up to 6 players with split screen, on PS4, Linux, Android, PC, iOS, Mac, XONE and Switch, came out 20 October 2016.
Want to play Sid Meier's Civilization VI with friends?
Pick a night together in Lobbli: everyone marks when they are free, and you see which evening works.
Playing it together
Fun with friends when it connects, but many report crashes and dropped games.
Pros
- Multiplayer is fun and well made when it connects
- Strategy and chaos make for lively games with friends
Cons
- Games crash or drop players from the lobby
Lobbli's AI summary of 9 Steam reviews about playing together, October 2026. It can get things wrong.Read them on Steam
Quick answers
From its Steam page: split screen, online play, crossplay.
Is Sid Meier's Civilization VI co-op?
Sid Meier's Civilization VI has multiplayer, but no co-op mode is listed for it. Up to 6 can play on one side.
How many players?
Up to 6 players.
Split screen?
Yes, it can be played split screen.
When did it come out?
20 October 2016.
Which platforms?
PS4, Linux, Android, PC, iOS, Mac, XONE and Switch.
Can you play it online?
Yes, according to its Steam page.
Crossplay?
Yes, according to its Steam page.
What kind of game is it?
Simulator, Strategy, Turn-based
Who makes it?
Firaxis Games
About Sid Meier's Civilization VI
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.