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Sniper: Ghost Warrior

Sniper: Ghost Warrior: multiplayer, on PS3, Linux, PC and X360, came out 24 June 2010.

Sniper: Ghost Warrior on SteamSteam: Mixed · 58% of 5.8k reviews

Lobbli's note: Official multiplayer servers are shut down, so multiplayer probably no longer works. (November 2026)

Want to play Sniper: Ghost Warrior with friends?

Pick a night together in Lobbli: everyone marks when they are free, and you see which evening works.

Playing it together

Online multiplayer is gone now; it plays as a solo sniping campaign.

Cons

  • Multiplayer servers are offline, so no online play with friends
  • Multiplayer achievements can no longer be earned, blocking 100%

Lobbli's AI summary of 25 Steam reviews about playing together, November 2026. It can get things wrong.Read them on Steam

Quick answers

Is Sniper: Ghost Warrior co-op?

Sniper: Ghost Warrior has multiplayer, but no co-op mode is listed for it.

How many players?

The catalogue does not list a player count yet.

Split screen?

No split screen mode is listed for it.

When did it come out?

24 June 2010.

Which platforms?

PS3, Linux, PC and X360.

What kind of game is it?

Shooter, Simulator, Tactical

Who makes it?

City Interactive

About Sniper: Ghost Warrior

The game is a tactical shooter played from a first-person perspective. As the title suggests, a large portion of the game consists of stealth, staking out targets and firing sniper rifles. Bullet trajectories are subject to wind, gravity and flight time, all of which players must account for when taking shots. To simplify this procedure, easier difficulty settings contain indicators that highlight enemies and show precisely where a bullet will hit. The main weapons used in the game are silenced pistols, knives and various types of sniper rifles. In missions that are played with characters who are not snipers, the stealth aspect is dropped in favor of faster-paced "run and gun" scenarios. An exception to this are spotting missions, in which the primary objective consists of marking targets for a computer-controlled sniper character. Most of the game takes place in a dense jungle environment. Waypoint overlays at all times display the correct routes through the areas players must traverse. While these routes need not be followed exactly, the level design usually ensures an overall linear path due to obstacle placement and invisible walls. Many waypoints trigger scripted mission events, and some waypoints act as checkpoints, which automatically save the game. The single player campaign of Sniper: Ghost Warrior is made up of four separate acts, each of which deals with a different conflict. All acts are split up into various missions, which usually depict the same event from different points of view. For example, in one segment players may be participating in an infantry assault on an enemy camp, while the next segment has them assuming the role of a supporting sniper who backs up the assault. There is downloadable content available for the title that seamlessly continues the story line with three additional campaign missions.

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