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Brothers: A Tale of Two Sons

Brothers: A Tale of Two Sons: co-op, on PS3, PS4, Win Phone, Android, PC, iOS, X360, XONE and Switch, came out 7 August 2013.

Want to play Brothers: A Tale of Two Sons with friends?

Pick a night together in Lobbli: everyone marks when they are free, and you see which evening works.

Playing it together

Built for one player, but friends happily share one keyboard

3–5 hours to finishShared keyboard

Pros

  • Two friends can share one keyboard and play through it

Cons

  • Single-player design, so a partner can only share one keyboard

Lobbli's AI summary of 24 Steam reviews about playing together, October 2026. It can get things wrong.Read them on Steam

Quick answers

Is Brothers: A Tale of Two Sons co-op?

Yes, Brothers: A Tale of Two Sons has a co-op mode.

How many players?

The catalogue does not list a player count yet.

Split screen?

No split screen mode is listed for it.

When did it come out?

7 August 2013.

Which platforms?

PS3, PS4, Win Phone, Android, PC, iOS, X360, XONE and Switch.

What kind of game is it?

Puzzle, Adventure, Indie

Who makes it?

Starbreeze Studios

About Brothers: A Tale of Two Sons

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

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